Archive for the ‘programming’ Category

Why (Fan) Projects Fail Part 1: Introduction

November 18, 2007

Well, I’ve been involved in a few fan projects and a couple non-fan ones. My level of involvement ranges from just submitting a patch, to founding, from technical to social. I’ve also seen some nastiness that has dissolved projects that I haven’t been directly involved in.

I’ve come to the conclusion that projects fail for very very common reasons. It has absolutely nothing to do with what fandom is involved or even what the project is. The problems are human in nature. This shouldn’t surprise anyone and it certainly doesn’t surprise me. But, this is a fortunate thing because it allows a general discussion.

What will be found in this (hopefully) series of essays is coverage of the different ways that projects can fail and perhaps some suggestions (or even a check-list). The thought is that just having what I consider the main problems listed, should at least help.

The next post, will be about the beginning of a project: Founding and Leadership. Until then…